I wrote my bachelor thesis about the conversion of a comic panel into 2,5D. Left you can see my original drawing and on the right my 3D interpretation. You can move the camera by clicking and draging the left mouse button on the right picture.
Assets I made in Blender or Maya and Substance Painter for the Games "Pinball Pet", "(H)" and "Rehality" (all games were made in Unreal Engine 4).
Rendering with Arnold in Maya
particle simulation of the chimney smoke made with Maya,
composition made with Nuke
(the quality loss is due to gif compression)
particle simulation of the candle flame, wind and smoke made with Maya
(the quality loss is due to gif compression)